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Tv tropes quake 4
Tv tropes quake 4












tv tropes quake 4

The game just can't pose a challenge to modern players. The Polished Port trope as used in popular culture.

#Tv tropes quake 4 archive

  • Speed Run: One of the oldest speedrunning communities and still going, with Speed Demos Archive originally being founded for and having a dedicated section for Quake I.
  • Slash Command: One of the earliest series examples, if not the earliest.
  • Shout-Out: The series as a whole has a page.
  • Even some secrets in Quake required doing a grenade jump. Speedruns of the first two games will show you how high a player can rocket or grenade jump, given the right equipment. It began development as a free-roaming RPG, but it switched to a First-Person Shooter, like id 's previous series, Doom.

    tv tropes quake 4

    Many players instead choose to use it to make massive Sequence Breaking leaps. Quake is the first game in the eponymous Quake series, and was released on July 2, 1996, for MS-DOS. Its intended use is of course to make Ludicrous Gibs of groups of enemies. Not the Intended Use: The rocket launcher.Minimalistic Cover Art: The front covers of every primary entry in the series mostly feature the Quad Damage logo.Everything from monsters to players will explode in a shower of blood and gibs provide they receive enough damage. Ludicrous Gibs: Unsurprising, seeing how it's a Spiritual Successor to Doom.The plot of the game is simple: Several warriors from all the corners of the galaxy duke it out in order to entertain the Vadrigar, and win the honor of being the most badass warrior of all time. It was developed by id Software and released for PC in 1999. (Also, their original idea for a franchise name was already trademarked by someone else.) Quake III: Arena's (and later Quake Champions) story makes an attempt to unite the different id universes until that time into a single story arc, not that anyone noticed. Quake III: Arena is the third entry in the Quake series. Indeed, id originally wanted the "Strogg" arc to be an entirely new franchise, but ultimately decided the game needed the brand recognition which the "Quake" name would bring. In Name Only: II, IV and Enemy Territory are nominally sequels to each other, and that "plot" line has nothing to do with the first game which in turn has almost nothing to do with Arena.














    Tv tropes quake 4